Capabilities
Content, systems,
spaces.
One team from concept to cue. The people who animate it program the server and run the show.

01
Systems
Real-time and generative animation engines that respond, evolve and never loop the same way twice.
- Real-time and generative animation engines
- Data-driven and reactive content
- Interactive and sensor-led experiences
- Scheduling and content-management layers

02
Shows
disguise and Pixera design, programming and operation, from festival stages to touring productions.
- disguise design, programming and operation
- Pixera design, programming and operation
- Show design for tours, festivals and launches
- Live VJ and on-site video operation

03
Spaces
Permanent large-scale installations for hotels, museums and buildings, built to run for years.
- Permanent installations in hotels, museums and HQs
- Large-format LED and projection canvases
- System design with integrators and architects
- Long-term support and content refreshes

00
Content
Motion graphics, CGI and large-format design. The foundation under all three pillars.
- 3D visualisation and motion design
- CGI product imagery
- Procedural animation and simulation
- Large-format and multi-screen design