Capabilities

Content, systems,
spaces.

One team from concept to cue. The people who animate it program the server and run the show.

01

Systems

Real-time and generative animation engines that respond, evolve and never loop the same way twice.

  • Real-time and generative animation engines
  • Data-driven and reactive content
  • Interactive and sensor-led experiences
  • Scheduling and content-management layers
02

Shows

disguise and Pixera design, programming and operation, from festival stages to touring productions.

  • disguise design, programming and operation
  • Pixera design, programming and operation
  • Show design for tours, festivals and launches
  • Live VJ and on-site video operation
03

Spaces

Permanent large-scale installations for hotels, museums and buildings, built to run for years.

  • Permanent installations in hotels, museums and HQs
  • Large-format LED and projection canvases
  • System design with integrators and architects
  • Long-term support and content refreshes
00

Content

Motion graphics, CGI and large-format design. The foundation under all three pillars.

  • 3D visualisation and motion design
  • CGI product imagery
  • Procedural animation and simulation
  • Large-format and multi-screen design