Throttle Media2026
Satellite map UI
A second interface job with Throttle Media. Where Arc told one vehicle’s story, this is a tracking system: orbit paths over the globe, a simplified satellite with live readouts, and a bank of data modules built in Cavalry so each can run on its own loop and be swapped between shots.
The deliverable was a master interface with an alpha channel and a set of variations, so the editor could lay the UI over live-action plates and decide shot by shot which panels to show.
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